Games Development : Week 01
For my first blog on critical analysis, I explored three games created by seniors from the Game Development course. Here are my thoughts and insights on each game: 1. Zapper Snapper by Hanif Rashid Playing Zapper Snapper was an interesting experience, but I found the character's movement a bit too fast, making it difficult to control at times. This rapid movement could impact gameplay, especially for beginners or those who prefer a more balanced pace. However, the instructions provided at the beginning were clear, ensuring a smooth learning curve for players. One of the game’s strongest aspects is its visual design—the graphics were impressive, with vibrant environmental elements that enhanced the overall experience. The background music (BGM) and sound effects were also well-suited to the game, contributing to an immersive atmosphere. 2. Reaper Test by Sam Mun Hoe Reaper Test had potential, but I believe the introduction could be more visually engaging. The game begins by pre...