Game Development : Week 08
Week 8: Enhancing Gameplay with Conditional Mechanics and Animations This week in our game development journey, we delved deeper into building our 2D game from where we left off in Week 7. The focus was on implementing engaging mechanics, designing conditional requirements, and enhancing the visual appeal through animations and UI updates. Here’s what we accomplished: Collecting Coins System We started by implementing a coin collection system that not only allowed players to pick up coins but also tracked the total coins collected. This involved: Using Colliders : Detecting the collision between the player and coins. Destroying Collected Coins : Ensuring that coins disappeared from the scene upon collection. Displaying Coins Collected : Creating a UI text element on the canvas to dynamically show the number of coins collected. This added a sense of progress and reward to our game, motivating players to explore the environment. Adding Conditional Mechanics Next, we learned how to make g...